Tychokinesis
Comments65this wiki

Added by TorquilIn quantum mechanical terms, this may actually be an inversion of the observer effect, where observation of a quantum waveform causes it to collapse into a definite state. In this case, the observer - the user - seems to be able to choose which of the possible states the waveform will collapse into, bending chance to his or her will.
Of all the strategies one could think of, the most obvious would be to influence situations already in play. However, tychokinesis can also be used to charge objects, subjects or areas with good or bad luck, so that should a person or item come into contact with the charged object, they will walk along a path of causality that will initiate a sequence of unfortunate events.
One with this ability could even psychically initiate events associated with good or bad luck. Of course, however, you must have in mind what you would consider bad or good luck, and then your mind will bend stochastic fields in order to match whatever it is you thought of (granted that this event is possible; and greater likelihood would increase the chance of the ability working better, also).
Tychokinesis: Theoretical Rules (The following under this section was developed by IDynamic)
Edit
Rule # 1: You have to feel lucky to be lucky.
Rule # 2: Stocastic fields have to stay balanced. In the same way, using too much good or bad luck is like pulling back a rubberband on one side. It eventually pops.
Rule # 3: You need four basic things to preform tychokinesis
- Luck: To be manipulated.
- Time: For an event to occur.
- Belief: This is basically needed for all of the kinesises but, especially this one, because you can not see effects right away (as opposed to the movement of objects in telekinesis, or fire bending in pyrokinesis).
- Likelyhood: Because if you were to manipulate the impossibe, you woild be a dreamwalker and not a tychokinetic. It doesn't matter how much likelyhood is present, just as long as the event is possible, you can make it happen.
↑ Created by IDynamic ↑
Skills (The following under this section was developed by TheMasterBeliever)
Edit
Lucky Charm
Edit
ok to do this training you need to constanly consider yourself lucky. what ever you do, don't doubt yourself or this is not going to work and REMEMBER THIS believing is the key for this ability. keep on doing this until you get good luck. Note this will take about 2 -3 weeks so get very patient and you will have unlitimed luck once mastered.
Credit by Vegeta: meditate And tell yourself you are getting lucky and see your body glowing green and green energy going into you.
This is counted as a power up
Curse Hand
Edit
ok to do this move, you need to mastered Lucky Charm. ok you first make a psi ball from your hand then you fill it with good luck then you need to think about bad thoughts and get very angry then your good luck psi ball will turn into bad luck. next you put the psi ball to an object or a person and if perfected that person will have unlimited bad luck and congrats you just curse someone. Note if you put this energy into an object that object will be curse and anyone that's touching that object except you will be curse also in order to curse a person you have to be very close to that person and just slap that person in the back very nicely so that person wont notice or just touch that person in the arm by using your pointer finger.
side note: to put that energy to an object just touch it by putting your whole hand around it and hold it for 45 secs - 5 mins it depends how big the object is when mastered just hold it by using your thumb and pointer finger and hold it for only 10 - 15 secs.
Curse Room
Edit
this move, is quite similar to Curse Hand but instead you will be able to curse a place of your choosing. so to do this you need to do Curse Hand first but instead you gather all of the energy into your pointer finger then you touch a wall in a room or a place and make a shape that you want on the building or roon just by moving your finger is just like in a way that you are graffti it.
Lucky Spot
Edit
this move is quite similar to Curse Room but instead you will gather good luck energy instead and do the exact same thing like you do in Curse Room except gathering bad luck.
Lucky Paw
Edit
this training is quite similar to Curse Hand but instead you will gather good luck energy instead and do the exact same thing like you do in Curse Hand except gathering bad luck.
Negation Projection
Edit
Focus and visualize a red moving light ball or blast of red energy which is going quickly towards an opponent or object, this will generate a negation field.
===Probability Projection
Focus and visualize a green moving light or blast of green energy, which is going towards opponents or objects fast, this will generate a probability luck field.===
WishMaster version 0.5
Edit
There are 3 versions 0.5 1.0 and 1.5
I'm just going to show you the weakest version and this version takes all of your energy away for the day and you can't wish for more wishes or go up to the higher versions and you can't kill someone either so don't even try.
First you have to completely mastered Lucky Charm in order to do this (so no shortcuts) or this won't work.
Ok first you have to visualize alot of lucky energy going into your body and while you are doing this think about something and say "I wish for ____" and continue that sentence with that something that you are thinking about.
WARNING: YOU CAN ONLY DO THIS ONCE A DAY
WishMaster version 1.0
Edit
Just do the exact same thing in WishMaster version 0.5 except visualize the energy going into your hands instead and when you do that you will be able to use half of your energy instead all of it. This version allows you to wish for more wishes but you can't make a wish to kill someone so don't even try it.
Penny Shot
Edit
Have you ever had one of those days that you find money on the ground, well there's a training way for that. Ok first you have to find money on the ground then before you put it in your pocket start thinking about happy stuff and start telling yourself that you are lucky and put your money that you found in your pocket and you will have unlimited luck for the same day that you found that money on the ground. By the way this has to happen when you don't expect it (so no shortcuts).
side note: this also work with anything that seems valuable.
By the way this is the shortcut to get unlimited luck so
Lucky You !!!
Edit
after you have mastered Lucky Charm, your aura will be rainbow, you will not be affected by bad luck, curses and karma and all of your psi balls will always have good luck in them and that will make all of your psi balls even more powerful then before. This isn't another tech this a congratulations to you and everybody else that is very interested in learning Tychokinesis. Please note all of these abilities work because I have tested them all.
ENJOY !!!
CREDIT FOR THE ABOVE GOES TO TheMasterBeliever
More Techniques (The following under this section was developed by IDynamic)
Edit
(Most of the following technique titles were pulled from this link)
Luck bestowal
Edit
Master lucky charm
Go to the person that you wish to bestow luck upon
While you make conversation with them, tell them that they are lucky
Imagine good luck energy is flowing into them (either from your surroundings, or yourself)
Die Rolling
Edit
Get a die
Make sure that you feel lucky
Now focus on the number you want it to land on and how it looks on the die
See that image in your mind
Imagine good luck energy going into the die from your body
Now roll it a couple times and see if it works
Curse inducement (see blessing inducement)
Edit
Jinx
Edit
Imagine someone's words as energy
As they speak, imagine that energy escaping their mouth with the same consistency as smoke
Now, imagine that smoke going back into their body
Whatever they said should happen to them
Disaster manipulation
Edit
Luck absorption
Edit
stability manipulation
Edit
Black Box Effect
Edit
Imagine all colors of luck energy going from your body in random directions
See the energy flying and bouncing around in random order
Note: this effect should be set in a given area
Bliss Zone
Edit
Master Lucky Spot
Quantum Precognition
Edit
Must be learned
Stochastic Mimicry
Edit
Synchronicity
Edit
Master Lucky Spot and Lucky Charm
Terror Zone
Edit
Master Lucky Spot (make bad luck)
Luck ball
Edit
Create a psi ball and fill it with luck energy
Create an energy ball purely out of luck energy
Chance ball
Edit
Create a luck ball
Imagine a percentage (ex. 67%)
This represents the amount of something you want to change
Release it and imagine it flying to the event that you wish to change
Tychokinetic Combat
Edit
Charge your body parts with luck energy
Also use various techniques
Possible Applications (The following under this section was developed by IDynamic)
Edit
Tychokinetic ball: (See Luck ball)
Tychokinetic bolt: A solid luck ball condensed and held together by psi energy.
Luck shield: A psi shield made with luck energy instead of psi.
Chance ball: (Which see)
Good luck bestowal: (See Luck bestowal)
Black box effect: (Which see)
Curse hand: (Which see)
Throwing knives: The use of throwing knives (or any object for that matter) infused with good luck for an increased chance of hitting the desired target.
Tychokinetic dagger: A dagger made of solid luck energy and held together by psi energy.
Tychokinetic combat: The use of luck energy while in combat.
Quantum precognition: The ability to see all probable outcomes beforehand.
Synchronicity: Being in the right place at the right time.
Lucky charm: Radiating and absorbing good luck energy at all times.
Note:
Edit
Solid Luck- Luck energy made dense enough to cause prominent physical effects, ex. Pushing an object or leaving an indent.
Accelerated probability- a certain outcome happening faster than it usually would.
Blessing inducement- allowing good luck to bring a “blessing” (see luck bestowal).
Subliminal Video for becoming lucky

Added by Jamil Tucker